An iOS app for an e-commerce brand: 13 screens, COA certificates on products, a loyalty programme and an AI consultant.
View the caseMobile app for an online store
A store app is not a second version of the website. Its point is the returning customer: push instead of email, a saved card and a purchase in three taps. We build apps that actually do that.
What usually hurts in this industry
What the app does for you
What the implementation covers
What the implementation covers
Integrations included as standard
What changes after launch
Case from this industry
Questions we hear most often
Does an app make sense when the store already works?
It does if customers come back. For one-off purchases, improve the store first. For a range bought on a cycle, an app with push usually pays back faster than another ad campaign.
Native or React Native?
React Native when the app is catalogue, cart and account — one codebase for two platforms is cheaper to maintain. Native when heavy camera use, offline work or deep system integration is involved.
Who publishes the app to the stores?
We do, on your developer accounts. The accounts stay yours so the app is never hostage to the contractor — the most common problem when changing vendors.
How long does it take and what does it cost?
Quoted per project, starting at 26,000 PLN. A store app with payments and push usually takes 8–12 weeks from design to publishing.
Store first, app second
If the store is still being built, we start there — an app without a working back end has nothing to show.
E-commerce
Let us scope your app
Tell us what it should do and for whom — you get the scope, the screens and a fixed price.